The Same Night
Three clues. Time to investigate two. The night always ends the same way.
You keep reliving the same night. A murder at midnight, three clues, and time for only two. What you learn decides whether you break the loop.
Read the opening
When the clock at Duquesne Manor begins to strike twelve, you already know what's going to happen. You've seen it happen before — you don't remember how many times, only that each time you remember a little more of the previous night. This time, when the chimes end, someone is going to die in the main hall. You still don't know who does it, or with what, or why. But tonight — you're almost certain — is the last time you're going to live it, whatever the outcome.
You don't have all night to investigate. You have until midnight, and instinct tells you you'll only have time to be in two of the three places that matter.
This is the beginning of the story. Continue in the interactive player to make your first choice.