← All adventuresShort interactive story · Epic fantasy

The Broken Crown

A crown can unite the kingdom. It can also doom it.

A messenger, three fragments of a cursed crown, and a kingdom torn apart by civil war. Your choice will seal its fate.

Estimated time10 min
Possible endings3
How it playsLoyalty, power, and consequences
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Read the opening

The Kingdom of Valdrenor has spent three winters bleeding from civil war. Ever since old King Thorne Anduel died without an heir, nobles and peasants have fought over an empty throne, and crops rot in fields no one dares to work anymore.

You're not from here. You're just a messenger, hired by someone you can no longer quite remember, to carry a weight far heavier than it looks: three fragments of metal wrapped in old cloth, strapped to your chest beneath your cloak. Fragments of the Broken Crown — the same one that, they say, crowned the first king of Valdrenor before splitting into three, on the Night of the Three Betrayals, five hundred years ago.

No one knows you carry it. And everyone, on one side or the other, would kill to have it.

At the crossroads leading to the walls of Ebrenhall, three paths open before you, each lit by a different fire in the distance. You carry something all three would kill for, and you can only approach one. Who do you trust enough to take the first step?

This is the beginning of the story. Continue in the interactive player to make your first choice.